A gallery of up-to-date and stylish LaTeX templates, examples to help you learn LaTeX, and papers and presentations published by our community. Search or browse below.
This is the third chapter from my Master Thesis (Automatic Game Generation). This chapter will provide a review of the past work on Procedural Content Generation. It highlights different efforts towards generating levels and rules for games. These efforts are grouped according to their similarity and sorted chronologically within each group.
This is a portrait version of the Jacobs Landscape Poster LaTeX Template, which was created by the Computational Physics and Biophysics Group, Jacobs University, with further modifications by: Nathaniel Johnston and Vel Gayevskiy (of LaTeXTemplates.com/)
License:
CC BY-NC-SA 3.0 (http://creativecommons.org/licenses/by-nc-sa/3.0/)
Based on the landscape version by Computational Physics and Biophysics Group, Jacobs University, with modification by Nathaniel Johnston and Vel Gayevskiy. This portrait version by John Hammersley.
Pregação baseada no Sermão pregado na noite de Domingo, 9 de Junho de 1889; Por Charles Haddon Spurgeon; No Tabernáculo Metropolitano, Newington, Londres. E selecionado para leitura em 4 de junho de 1893
An "autorating" system uses peer ratings to award marks to individual students in team assignments. This is a simple tool intended to help educators streamline the calculation process of autorated marks, available for download at https://bitbucket.org/liantze/autorating-calculator. You will need a Java Runtime Environment (> 1.6) to run it.