# Gallery — Getting Started

Gallery Items tagged Getting Started

Show all Gallery Items

Project 3 template for CSI500
A solution for CSI500 project 3
Francis Nsafoah Opoku
Boeing Electric Flight
Template for Team Members to learn LaTeX from.
Vincent Biaggio
Este minicurso foi (e ainda está sendo) concebido para iniciantes em Mendeley + LaTeX com Overleaf. Os conteúdos deste minicurso estão em uma contante evolutiva.
Francisco Reinaldo
EDV WS17/18 Abschlussbericht-Shazam Ali Shah
A report example in German
Shazam Ali Shah
Este minicurso foi (e ainda está sendo) concebido para iniciantes em LaTeX com Overleaf. Os conteúdos deste minicurso estão em uma contante evolutiva..
Francisco Reinaldo
FSU-MATH2400-Project3-IncludesSampleSolution
In this project, students create a two-dimensional shape with nonuniform density, finds its center of mass, and hang it from a mobile. The various portion of the project address the differences and relationships between computing the center of mass of a discrete set of point masses and a lamina. Included here is also a sample solution to help students formulate their own well-written solutions. Also, in the LaTeX code are a few comments to address some of the basics of LaTeX and Overleaf.
Sarah Wright
Minimal start
Smallest possible LaTeX document for teaching LaTeX
Bruno Guillaume
Documento en blanco
Un documento en blanco para empezar a aprender LaTeX.
Patricio
Introduction to Computers
A computer is a device that can be instructed to carry out sequences of arithmetic or logical operations automatically via computer programming. Modern computers have the ability to follow generalized sets of operations, called programs. These programs enable computers to perform an extremely wide range of tasks. Conventionally, a modern computer consists of at least one processing element, typically a central processing unit (CPU), and some form of memory. The processing element carries out arithmetic and logical operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices include input devices (keyboards, mice, joystick, etc.), output devices (monitor screens, printers, etc.), and input/output devices that perform both functions (e.g., the 2000s-era touchscreen). Peripheral devices allow information to be retrieved from an external source and they enable the result of operations to be saved and retrieved.(Demo Document )
Ankur Sharma