The Art, Science, and Engineering of Programming is a new journal created with the goal of placing the wonderful art of programming in the map of scholarly works. Many academic journals and conferences exist that publish research related to programming, starting with programming languages, software engineering, and expanding to the whole Computer Science field. Yet, many of us feel that, as the field of Computer Science expanded, programming, in itself, has been neglected to a secondary role not worthy of scholarly attention. That is a serious gap, as much of the progress in Computer Science lies on the basis of computer programs, the people who write them, and the concepts and tools available to them to express computational tasks.
The Art, Science, and Engineering of Programming aims at closing this gap by focusing primarily on programming: the art itself (programming styles, pearls, models, languages), the emerging science of understanding what works and what doesn’t work in general and in specific contexts, as well as more established engineering and mathematical perspectives.
This is an example of and a guide to writing articles for The Art, Science, and Engineering of Programming.
Edward Tufte is a pioneer in the field of data visualization, and his works inspired the creation of two LaTeX classes for books and handouts.
Here we present the excellent sample handout produced by the The Tufte-LaTeX Developers pre-loaded into Overleaf (formerly writeLaTeX) for you to use as a starting point for your own work.
Simply click on the button above to use Overleaf to create and edit your handout - there's nothing to install and no sign up required. When you're finished, why not use our integrated publish to figshare option to publish your work freely online.
Click here if you'd like to try the corresponding Tufte book design on Overleaf.
PS: If you're new to LaTeX, our free online LaTeX course covers all the steps you need to get you started.
This LaTeX class extends the 'article' class to format
Scout Activity documents in the style of the templates produced by the Scout Branding Centre. Scout Activity documents describe activities to do with (Squirrel)/Beaver/Cub Scouts, Scouts and (Explorer) scouts, and how to do them.
This is a LaTeX template for class homework assignments. It demonstrates numbered questions with multiple parts and creating lines for students to use when writing their answers.
This template was originally published on ShareLaTeX and subsequently moved to Overleaf in October 2019.